A third-party hardware maker is producing a joy-con peripheral with a traditional D-Pad for the Nintendo Switch.
The device is manufactured by Hori and will replace the left Joy-Con controller.
According to Famitsu, the peripheral will trade the motion-sensing capabilities of a typical Joy-Con for the D-pad, making it useful for those with serious ambitions in Switch fighting games that demand precise inputs.
The Joy-Con with D-Pad, via Famitsu
God of War director Cory Barlog had a single-shot game idea long before God of War and, having it been rejected for the 2013 Tomb Raider reboot.
As IGN noted in its recent God of War preview, the game's use of a single, never-cutting shot for the entire game appears to be an affecting device for absorbing the player into the world. However, in an interview with The Daily Star, Cory Barlog revealed that this technique was not only not a new idea but one he’d had rejected previously.
A packed new trailer for Deadpool 2 just dropped, and with it, dozens of tiny peeks at the upcoming superhero-comedy movie, from new (anti-)heroes to unlicensed use of Professor X's chair.
Here's almost every shot from the trailer in a single place, for you to cast your clue-finding eyes across:
If you want to see all that in motion, here's the new trailer - let us know what you spot in the comments below!
We don't have much longer to wait for the whole thing - Deadpool 2 will be out on May 18, and we hear it's getting better test screening scores than the first movie.
Nintendo held its latest Nindies Showcase this week and revealed a wide variety of new indie games for Nintendo Switch owners to look forward to in 2018. Here's a rundown of seven must play games that were announced for Switch during Nintendo's 2018 Spring Nindies Showcase.
Okay, so we know that Nintendo announced this one a little while ago, but we finaly got our hands on it! Travis Strikes Again isn't exactly No More Heroes 3, but the sooner you become OK with that, the sooner you can appreciate it for what it really is: a great excuse for Travis Touchdown to invade a bunch of fun, arcadey bite-sized games on your Nintendo Switch.
The two-player demo we played this week (with the game's creator, Suda51, no less) was a fun and futuristic beat 'em up where players teamed up against waves of video game glitch inspired bad guys using Travis' signature beam katana light sword as well as a set of equally insane special attacks. When your beam katana loses its power after enough use, you'll click down the stick and shake your Joy-Con to recharge it, resulting in you and your co-op partner grinning at the craziness of it all. We only played one of the several games that will end up in Travis Strikes Again, but and this title is definitely shaping up to be something very special (and insane) for Switch owners. — Brian Altano
Rare has high hopes for Sea of Thieves, and according to studio head Craig Duncan, the development team intends to continue to support the game post-launch to make it "as big and successful as it can be."
On the latest episode of our monthly interview show IGN Unfiltered, Duncan said the studio "of course" has a roadmap and plan for the future of Sea of Thieves. "There's more stuff we want to add to Sea of Thieves," Duncan said, noting the team "definitely want
to be reactive" to fixing any balancing issues and bugs that might arise.
"Every single person I've talked to that launched a service-based game tells me, 'Hey, you think you know what you've gotta do—actually when you launch there'll be a load of different stuff,'" he explained, noting he's well aware there will probably be plenty of stuff the team wasn't aware of prior to release that they'll need to address after launch.
As my co-op partner and I approached the climax of A Way Out, the cinematic, 1970’s-set prison-break adventure from the studio headed by filmmaker-turned-game-developer Josef Fares, I thought it had run out of gas. I’d been hooked for the first five hours, which do a magnificent job of blending drama with action and emotion with lightheartedness. In that time we’d rarely done the same style of of gameplay twice, and I had gotten to know and understand Vincent, the more diplomatic and reserved of the two playable convicts in this mandatory two-player story. But here we were, knee-deep in a cliched sequence I’d seen a million times before in both games and movies. I thought A Way Out had run out of tricks.
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From Daredevil to The Defenders to Jessica Jones, here's how we've rated every season of the Marvel Netflix shows to date.
With the Dragon becoming a major player on Arrow, here's everything you need to know about his comic book roots.
Cyberpunk 2077 will be shown in some capacity at this year's E3, and won't be launching with a multiplayer mode.
Speaking at CD Projekt's financial results conference, company president Adam Kiciński was asked about what could be shown at the LA gaming conference. "We haven't announced that yet," he replied, "we will announce it just before."
While there's a chance that that announcement could be 'we aren't showing anything at E3', it seems likely that we'll see a glimpse of the elusive RPG this June.
As has become a pattern with Cyberpunk details, there's not a great deal to go on, but Kiciński confirmed that the launch version of the game will be a single-player experience - but wouldn't rule out different plans for its expansions: